
Laughingstock Apocalypse 2
A downloadable game for Windows, macOS, and Linux

Laughingstock Apocalypse 2 (DEMO)
Odd things keep happening in the tranquil Styrofoam Grove.
Play this single player 3D adventure and uncover the secrets surrounding the Grove and its shady, otherworldly inhabitants.

Playtime? 20-30 minutes
Free? Yes! I plan to have a game drive edition (plastic cassette case + USB + stickers + trading cards) of the game for sale in a later version, coming April/May 2024
OS Versions: Windows, MacOS, and Linux
Recommendations: Try to play this demo in one sitting (no save), play with mouse and keyboard
Do I need to play Laughingstock Apocalypse 1? No. It's free-to-play and available here. Don't expect anything flashy - three sandboxes to explore but nothing in terms of gameplay.
Full list of credits available HERE (.pdf) & included with download of the demo (.pdf)

Submission to LSDJam 2023:
| Updated | 16 days ago |
| Published | 19 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | obliviist |
| Genre | Adventure |
| Made with | Godot |
| Tags | 3D, Creepy, Cute, Fantasy, Godot, Horror, PSX (PlayStation), Retro, Surreal |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
Install instructions
(Windows):
Double-click the executable (.exe) after unzipping into a separate folder
(Mac):
Double-click the executable (.app) after unzipping into a separate folder. Ensure you add the executable file to your App folder when prompted.
(Linux):
1. Right-click the .x86_64 file in the package after unzipping into a separate folder
2. Select Properties
3. Click the "Permissions" tab
4. Check the "Allow executing file as program" checkbox next to "Execute"
Development log
- Devlog #119 days ago















Comments
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This was really great game and sound very good I enjoyed playing the game well done keep it up!
Thanks for the kind words of encouragement! I’m glad you enjoyed playing it.
Thanks so much for the feature! This video is awesome - consider me a fan. Lil biscuit - I’m sorry the spiders were so rude 😝
Thoughts (mostly recorded while playing):
- Holy shit this main menu music slaps. Hell yeah. Also the confirmation noise is in key, and the new game button is deeper and more intense, love that
- Dear christ the mouse sensitivity is high by default
- The gradient sun is charming
- Why do you have to take the cows through the main door
- What is with these music choices for the cassettes
- Transporting these cows is very tedious
- Whyyyy does my player collide with the cows
- Why 7 cows. Why so many. Please.
- Finally, entering The Chasm. So much of a relief to not have to carry cows around and hear those cassettes.
- I like the gag of the rocks being named after genres of rock music.
- I'm back. Oh god, the cassetes are back.
- Ending. Guess I have to wait for the conclusion in Laughingstock Apocalypse 3.
My favorite part was the main menu music.
Thanks for your overly thoughtful feedback. Gives me a really good sense of what changes I should make in the next update of this game (this is just a demo). Did you know that you can throw the cows very far in the direction of the barn? It’s supposed to be very cartoonish. Also, you don’t have to do the cow collect. It’s meant to be tedious like farm work. You can go straight to the Chasm. Did you go inside the cottage? If not, let me know because I should probably make that more clear in an update as well. Thank you again.
Yes, I went inside the cottage, although only at the end before I played hide and seek.
I tried throwing the cows, but picking them up was very inconsistent and only seemed to work half the time, so it was faster to just pick one up and carry it in most cases.
Thanks! I really appreciate the feedback