A downloadable game for Windows, macOS, and Linux

Laughingstock Apocalypse 2 (DEMO)

Odd things keep happening in the tranquil Styrofoam Grove.

Play this single player 3D adventure and uncover the secrets surrounding the Grove and its shady, otherworldly inhabitants.

Playtime? 20-30 minutes

Free? Yes! I plan to have a game drive edition (plastic cassette case + USB + stickers + trading cards) of the game for sale in a later version, coming April/May 2024

OS Versions: Windows, MacOS, and Linux

Recommendations: Try to play this demo in one sitting (no save), play with mouse and keyboard

Do I need to play Laughingstock Apocalypse 1? No. It's free-to-play and available here. Don't expect anything flashy - three sandboxes to explore but nothing in terms of gameplay.

Full list of credits available HERE (.pdf) & included with download of the demo (.pdf)


Submission to LSDJam 2023:


Updated 16 days ago
Published 19 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorobliviist
GenreAdventure
Made withGodot
Tags3D, Creepy, Cute, Fantasy, Godot, Horror, PSX (PlayStation), Retro, Surreal
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
LSA2_Windows_v2.rar 159 MB
Download
LSA2_macOS_v2.rar 168 MB
Download
LSA2_Linux_v2.rar 160 MB

Install instructions

(Windows):

Double-click the executable (.exe) after unzipping into a separate folder

(Mac):

Double-click the executable (.app) after unzipping into a separate folder. Ensure you add the executable file to your App folder when prompted.

(Linux):

    1. Right-click the .x86_64 file in the package after unzipping into a separate folder

    2. Select Properties

    3. Click the "Permissions" tab

    4. Check the "Allow executing file as program" checkbox next to "Execute"

Development log

Comments

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(+1)

This was really great game and sound very good I enjoyed playing the game well done keep it up!

Thanks for the kind words of encouragement! I’m glad you enjoyed playing it.

(+1)

Your game starts at 10:15. Excellent game! We enjoyed the character interactions and exploring the locations so much that we forgot to save any cows. The puzzles were good and useful as it gave a reason to look around and throw things all over the place. We found one possible bug but please don't fix it as it is fun to use. If you pick up a rock you're standing on, the rock will fly upwards and the player can ride it in to the sky. Keep up the good work. 

Thanks so much for the feature! This video is awesome - consider me a fan. Lil biscuit - I’m sorry the spiders were so rude 😝

(+1)

Thoughts (mostly recorded while playing):

- Holy shit this main menu music slaps. Hell yeah. Also the confirmation noise is in key, and the new game button is deeper and more intense, love that

- Dear christ the mouse sensitivity is high by default

- The gradient sun is charming

- Why do you have to take the cows through the main door

- What is with these music choices for the cassettes

- Transporting these cows is very tedious

- Whyyyy does my player collide with the cows

- Why 7 cows. Why so many. Please.

- Finally, entering The Chasm. So much of a relief to not have to carry cows around and hear those cassettes.

- I like the gag of the rocks being named after genres of rock music.

- I'm back. Oh god, the cassetes are back.

- Ending. Guess I have to wait for the conclusion in Laughingstock Apocalypse 3.

My favorite part was the main menu music.

(1 edit)

Thanks for your overly thoughtful feedback. Gives me a really good sense of what changes I should make in the next update of this game (this is just a demo). Did you know that you can throw the cows very far in the direction of the barn? It’s supposed to be very cartoonish. Also, you don’t have to do the cow collect. It’s meant to be tedious like farm work. You can go straight to the Chasm. Did you go inside the cottage? If not, let me know because I should probably make that more clear in an update as well. Thank you again.

(+1)

Yes, I went inside the cottage, although only at the end before I played hide and seek.


I tried throwing the cows, but picking them up was very inconsistent and only seemed to work half the time, so it was faster to just pick one up and carry it in most cases.

Thanks! I really appreciate the feedback